Please can we have a new release for local vars bug fix?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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MartinHowe
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Please can we have a new release for local vars bug fix?

Post by MartinHowe »

I know Randy fixed the local variable access bug that randomises wall/ceiling textures and corrupts local variables; any chance of a new release of GZDoom with that fix in place? I'd like to clean up and modularise some code in my current WIP.
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Graf Zahl
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Post by Graf Zahl »

Sorry, you have to wait a little. Right now the code is not in a releasable state.
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