I bet this has something to do with...
Moderator: Graf Zahl
- Skunk
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I bet this has something to do with...
...my lack of a graphics card.
jDoom runs on my computer. So does Risen3D. And ZDoomGL. And EDGE. I haven't tried Legacy or Vavoom. Both the offical and unoffical ZDoom releases work. So how come GZDoom tells me it can't reset the resolution to 640x480x32 and crashes without even running?
jDoom runs on my computer. So does Risen3D. And ZDoomGL. And EDGE. I haven't tried Legacy or Vavoom. Both the offical and unoffical ZDoom releases work. So how come GZDoom tells me it can't reset the resolution to 640x480x32 and crashes without even running?
- Graf Zahl
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- Graf Zahl
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- Graf Zahl
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No, it isn't a disk caching thing. I'm talking about the first time of running after a boot and comparing each one in that way (ie, in each case one port and one port only was run after a boot). Anyway, I am using different copies of the WADs in question, so disk caching shouldn't apply.Graf Zahl wrote:Did you start them one after another?
- Psycho Siggi
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Personally I've found GZDoom to start up noticeably slower than ZDoom, I had assumed it had something to do with caching the textures and so on (like the other GL ports).
When I start it I get a view of my desktop resized to the resolution that GZDoom has been set to with a blank 320x200 (I'm guessing) window of GZDoom sitting idly. This lasts about a second or 2 at most, then it's full screen and working perfectly.
When I start it I get a view of my desktop resized to the resolution that GZDoom has been set to with a blank 320x200 (I'm guessing) window of GZDoom sitting idly. This lasts about a second or 2 at most, then it's full screen and working perfectly.
- Graf Zahl
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- Skunk
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Code: Select all
Log started: Sun Sep 04 08:59:09 2005
adding zdoom.wad (140 lumps)
adding ./doom2.wad (2919 lumps)
adding C:/Documents and Settings/Kyle Guthrie/My Documents/grafdoom/skins/lights.wad (4 lumps)
CPU Speed: 498.494525 MHz
CPU Vendor ID: GenuineIntel
Family 6, Model 6, Stepping 5
Features: MMX
I_InitSound: Initializing FMOD
Setting DirectSound output succeeded
Setting driver 0 succeeded
Initialization succeeded
**** DIED WITH FATAL ERROR:
Could not set resolution to 640 x 480 x 32