wads with new monsters

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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rhiggatwat
Posts: 4
Joined: Sun May 07, 2006 10:58

wads with new monsters

Post by rhiggatwat »

i was wondering if anybody could recommend any good wads with interesting new monsters in them. either something along the lines of neodoom (which takes new monsters from the monster.wad and heretic and other games), or something with monsters completely original to the wad.

pref. ports gzdoom or zdoom, unless something is really spectacular.


thanx
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Eriance
Posts: 150
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Post by Eriance »

My Demon Eclipse Mod has a bunch of new monsters and weapons. If you're interested, got on the Zdoom Forums and download it.
rhiggatwat
Posts: 4
Joined: Sun May 07, 2006 10:58

Post by rhiggatwat »

it looks great from the screenshots i saw. but is there a finished wad? all i saw was a utilities download, unless i just missed it somehow. i looked all through the 25 page demon eclipse thread.

sorry to be annoying, but can you post me a link to any finished episodes? i'd love to play it, it looks great.

thanx
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Eriance
Posts: 150
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Location: Everywhere and nowhere
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Post by Eriance »

rhiggatwat wrote:it looks great from the screenshots i saw. but is there a finished wad? all i saw was a utilities download, unless i just missed it somehow. i looked all through the 25 page demon eclipse thread.

sorry to be annoying, but can you post me a link to any finished episodes? i'd love to play it, it looks great.

thanx
http://multiterra.mooload.com/file.php? ... ackage.zip

The second episode is not completely finish (missing 2 levels). But everything works as it's supposed to.
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