A bit of a 3D problem

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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NeoHippo
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A bit of a 3D problem

Post by NeoHippo »

Under the 3D floor I made these two supports

When walking on top of the 3D floor, I am stopped where these supports are. Is that normal behaviour for 3D floors?


EDIT: Faulty map deleted.
Last edited by NeoHippo on Mon May 22, 2006 8:57, edited 2 times in total.
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Shinjanji
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Post by Shinjanji »

It's a map error. Raise the ceilings on the two supports' sectors. They're at -6 and they're invisible without any upper textures. That's what's blocking you.
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Graf Zahl
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Post by Graf Zahl »

Good to know that I don't need to investigate.
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NeoHippo
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Post by NeoHippo »

Shinjanji wrote:It's a map error. Raise the ceilings on the two supports' sectors. They're at -6 and they're invisible without any upper textures. That's what's blocking you.
OH, dear. Sometimes it's difficult to see the trees for the forrest.
Thx Shinjanji
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