Dear GZDoomers,
I have a simple question concerning dynamic lights: Right now, when I place lights in my map, the look like this:
http://img115.imageshack.us/img115/2600/doom00017sm.jpg
White Light has such a strange blurr, as it colors the surrounding areas (light level = 80) with white and gray instead of simply brightening the walls and floors up to make them look like 255 brightness!
I want them to look like this:
http://www.wadsinprogress.info/image.php?wad=733&shot=2
What to do?
Concerning Sector Lights
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