Moderator: Graf Zahl
chaoscentral
Posts: 113 Joined: Tue Aug 30, 2005 14:08
Location: E1M1
Post
by chaoscentral » Mon Sep 05, 2005 22:21
Im not getting that much lag...(my lack of pc at the moment is killing me) I get about 40fps at 800x600 my system specs suck alot
800MHz
512 PC100 SDRAM
SiS 315 123MB 2x AGP video card...
until wednesday that is...
BetaSword
Posts: 132 Joined: Thu Sep 01, 2005 0:01
Post
by BetaSword » Tue Sep 06, 2005 2:30
Wow, am I the only one that GZDoom is reporting framerates about 200 for this map? Cause that's kinda weird.
Phoenix
Posts: 30 Joined: Wed Aug 31, 2005 8:17
Post
by Phoenix » Tue Sep 06, 2005 2:38
my GZDoom framerate appears to be capped at 60. not sure why..
BlackFish
Posts: 108 Joined: Thu Sep 01, 2005 18:33
Post
by BlackFish » Tue Sep 06, 2005 3:09
vsync is on for you.
anyway no lag here at all. 5950 Ultra
Phoenix
Posts: 30 Joined: Wed Aug 31, 2005 8:17
Post
by Phoenix » Tue Sep 06, 2005 3:31
oh hmm..vsync, right..stupid me
Lexus Alyus
Posts: 95 Joined: Mon Aug 29, 2005 16:17
Location: Nottingham, UK
Post
by Lexus Alyus » Tue Sep 06, 2005 22:48
Urm, excuse my ignorance, but what is Vsync and how do you enable/disable it?
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Tue Sep 06, 2005 23:09
VSync = vertical sync of your monitor. It means that the page flipping is synchronized with the display. It reduces screen tearing artifacts but lowers the refresh rate of the game to the one of the monitor. Whether this is bad or not is debatable. I can't stand screen tearing so I leave it on all the time. 240fps is worthless if the monitor can't keep up.
You can enable it in the menu.
Paul
DRD Team Admin (Inactive)
Posts: 1058 Joined: Thu Jun 30, 2005 13:30
Location: Poland - Grojec / Radom
Post
by Paul » Wed Sep 07, 2005 21:52
I really liked the architecture
This reminds me I should play with GZdoom's 3d floors sometimes.. only I have little to no time nowadays
Lexus Alyus
Posts: 95 Joined: Mon Aug 29, 2005 16:17
Location: Nottingham, UK
Post
by Lexus Alyus » Thu Sep 08, 2005 19:56
Its loads of fun... check out my other map
.
SeriousSandwich
Posts: 6 Joined: Sat Sep 24, 2005 2:12
Post
by SeriousSandwich » Sat Sep 24, 2005 2:23
My comp sucks so much. I got a max fps of 150 in this map.
On my GREAT comp, i'd get like 200-279 fps
Enjay
Developer
Posts: 4753 Joined: Tue Aug 30, 2005 23:19
Location: Scotland
Post
by Enjay » Sat Sep 24, 2005 9:38
SeriousSandwich wrote: My comp sucks so much. I got a max fps of 150 in this map.
Which is still 115 fps more than Vanilla Doom used to run at so quit complaining.
Graf Zahl
GZDoom Developer
Posts: 7148 Joined: Wed Jul 20, 2005 9:48
Location: Germany
Post
by Graf Zahl » Sat Sep 24, 2005 10:07
and it's more than any monitor can handle! You only wasting energy by rendering the image 3 or 4 times during one display cycle. The VSync-capped 85 fps I get are more than enough.