DB ACS.cfg

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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solarsnowfall
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DB ACS.cfg

Post by solarsnowfall »

If you're like me, you use DB for 90% of your scripting. Unless you've been actively updating your ACS.cfg each time ACC is updated, your cfg will be terribly out of date. I propose that the ACS.cfg should be included with the GZDoom.cfg in the downloads section. I've updated my copy to contain all the recent additions to ZDoom, and GZDoom specific stuff, and a lot of other things that were simply out of date. Granted, this is nothing that is totally necessary, but it makes for a much more pleasant editing experience.

[edit] File removed...
Last edited by solarsnowfall on Sat Jun 24, 2006 17:53, edited 1 time in total.
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that_guy
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Post by that_guy »

Hey man, thx!
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solarsnowfall
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Post by solarsnowfall »

Oops, left out a couple of minor things.
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