Model trouble
Moderator: Graf Zahl
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				Nash  
- Developer 
- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
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				mogor  
- Posts: 4
- Joined: Fri Jun 30, 2006 22:59
- Location: Russia
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				Paul  
- DRD Team Admin (Inactive)
- Posts: 1058
- Joined: Thu Jun 30, 2005 13:30
- Location: Poland - Grojec / Radom
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				mogor  
- Posts: 4
- Joined: Fri Jun 30, 2006 22:59
- Location: Russia
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				Nash  
- Developer 
- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
I've created a pwad with a bunch of dummy sprites for the purpose of having models with plenty of animation frames.
They range from NULA to NULZ. That's a total of 676 frames of animation, if you do the math.
I've been using this for awhile. Anyway, hopefully this will be helpful...
Can't wait for proper model support though. =)
http://nash.wanzafran.com/dummysprites.zip
			
			
									
						
										
						They range from NULA to NULZ. That's a total of 676 frames of animation, if you do the math.
I've been using this for awhile. Anyway, hopefully this will be helpful...
Can't wait for proper model support though. =)
http://nash.wanzafran.com/dummysprites.zip
- 
				Paul  
- DRD Team Admin (Inactive)
- Posts: 1058
- Joined: Thu Jun 30, 2005 13:30
- Location: Poland - Grojec / Radom
- 
				mogor  
- Posts: 4
- Joined: Fri Jun 30, 2006 22:59
- Location: Russia
- 
				Nash  
- Developer 
- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
- 
				mogor  
- Posts: 4
- Joined: Fri Jun 30, 2006 22:59
- Location: Russia
- 
				Nash  
- Developer 
- Posts: 1226
- Joined: Sun Sep 25, 2005 1:49
- Location: Kuala Lumpur, Malaysia
