Carry functions for 3d floors

Moderator: Graf Zahl

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Cyrez
Posts: 45
Joined: Sun Sep 18, 2005 4:05
Location: Missouri

Carry functions for 3d floors

Post by Cyrez »

while mapping i found that a convayer system would add a nice touch to the level. unfortunatly the only curent way to do it is with acs and actor movers. was just wondering if it would be posable to add the carry functions to 3d floors?
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chaoscentral
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Post by chaoscentral »

well the way i did it before was using wind and making sure everything was movable by the wind... it worked for what it was needed for, but this way you suggest would seem less like a hack
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Eriance
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Post by Eriance »

I thought you can set all the properties of a normal floor to the top of the 3d Floor via the control sector.
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Cyrez
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Location: Missouri

Post by Cyrez »

Eriance wrote:I thought you can set all the properties of a normal floor to the top of the 3d Floor via the control sector.
cary is only setable for floors and the top of a 3d floor is actualy the dummy sector celing.
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Graf Zahl
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Post by Graf Zahl »

...which is the problem here.

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