start player on 3D floor
Moderator: Graf Zahl
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start player on 3D floor
tried to start player with a z-hight of 128 , floor is -128 , celing is 256 , 3D sector is Floor 8 Celing 0. player allways starts at -128 floor.???
- Graf Zahl
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This what you had in mind?
If you want to remove the clunk at the start when the supporting sector drops, just stick a silent sound sequence in it.
If you want to remove the clunk at the start when the supporting sector drops, just stick a silent sound sequence in it.
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- 3dstart.zip
- Starting on a 3D floor
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Which, of course, is exactly what Graf said it would do. I know that player starts have special handling anyway, so a Z position player start spot may not be possible. If they were, they should be additional to the original item, rather than a modification of it. I'm sure that there must be many WADs out there where the author has inadvertantly given the P1 start a Z value and these may look bad, or even get broken, by a change in behaviour. There have certainly been many WADs where the author has mistakenly given other items a Z value.
Of course, whether the game can handle 2 types of player 1 start, I have no idea.
Of course, whether the game can handle 2 types of player 1 start, I have no idea.
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