Alpha channels on 3D Floors.
Moderator: Graf Zahl
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Alpha channels on 3D Floors.
Hey all, first post and all.
GZ Doom seems really nice so far, good stuff.
Is it possible to apply an alpha channel texture to a 3D floor? I want to create some wire ceiling effects and they dont seem to work. Is there a special action to use? Or is it simply not supported?
If not, it should be!
Thankyou.
GZ Doom seems really nice so far, good stuff.
Is it possible to apply an alpha channel texture to a 3D floor? I want to create some wire ceiling effects and they dont seem to work. Is there a special action to use? Or is it simply not supported?
If not, it should be!
Thankyou.
- Graf Zahl
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You mean like what's in these topics?
http://forum.drdteam.org/viewtopic.php?t=351
http://forum.drdteam.org/viewtopic.php?t=298
or do you mean something like a glass looking type floor... thing. (heh)
http://forum.drdteam.org/viewtopic.php?t=351
http://forum.drdteam.org/viewtopic.php?t=298
or do you mean something like a glass looking type floor... thing. (heh)
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- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
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- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
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- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
-
- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
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- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
Hmm, i dont seem to be having much luck here.
I'm using a texture as you suggested, i set the floor and ceiling heights to the level where i want the false floor to appear, but it uses the floor and ceiling texture of the dummy sector to produce the wire effect and not the alpha texture on the line i'm tagging.
Should i be using a different effect other then 281?
I'm using a texture as you suggested, i set the floor and ceiling heights to the level where i want the false floor to appear, but it uses the floor and ceiling texture of the dummy sector to produce the wire effect and not the alpha texture on the line i'm tagging.
Should i be using a different effect other then 281?
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- Posts: 11
- Joined: Fri Sep 16, 2005 16:39
- Location: Australia, Mate.
- Contact:
Okay i got it, i didnt know i had to give the floor and ceiling a wall texture name and that it would actually appear normally in the game..
Its tempting to write some easy to follow and underdstand tutorials, because so many people describe their ways of doing this stuff differently, and usually leave the important suff out.
Thanks for the help guys.
Its tempting to write some easy to follow and underdstand tutorials, because so many people describe their ways of doing this stuff differently, and usually leave the important suff out.
Thanks for the help guys.