[fixed] Dynamic lights mess up see-thru 3D floors. Again.

Bugs that have been resolved.

Moderator: Graf Zahl

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BetaSword
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[fixed] Dynamic lights mess up see-thru 3D floors. Again.

Post by BetaSword »

Same thing as this thread: http://forum.drdteam.org/viewtopic.php?t=298

I guess the fixing the rendering the insides thing brought that fun one back again.

Edit: Ok... That's odd... It seems to work fine in some cases, but not in others... Here's an example of one of the "not" cases.
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Graf Zahl
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Post by Graf Zahl »

Fixed. Also disabled decals on 3D-floors with transparent textures because they just look odd.
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BetaSword
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Post by BetaSword »

Ah, I was going to comment on that, too, but didn't know if you would be able to do the same thing. Spiffy.

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