You wrote this on the last page of the "name my port" thread.Graf Zahl wrote: I will probably add the 3DMidtex stuff (which is really neat) once I figure out how to integrate it but that has to wait until after Randy releases 2.1.0.
BTW, static 3DMidtex textures already work. They were easy enough to support with a handful of code I wrote in less than 15 minutes.
What is a 3DMidTex anyway? How do I use it?