DECORATE problems (yet again)

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Deamonic
Posts: 19
Joined: Tue Oct 25, 2005 10:09
Location: Australia.

DECORATE problems (yet again)

Post by Deamonic »

(Not sure if this belongs here or the Zdoom forums)
I want my glowbox to move on windy/conveyor surfaces, but it wont.
Glowbox DECORATE script:

Code: Select all

actor glowbox 20249
{
     radius 16
     height 51
     mass 20
     +SHOOTABLE
     +SOLID
     +NOBLOOD
     +NODAMAGE
     +WINDTHRUST
     states
     {
     spawn:
          GLOY A 1
          loop
     }
}
If I want the box to move around on certain sectors, what do I need to do to the objects code, and what sector type do I use? I've been scouring the Zdoom wiki for an hour to no avail.
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Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany
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Post by Graf Zahl »

You need to use a Boom scrolling type. The Hexen/Heretic scrollers only move the player.
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