Someone Else In Serious Need of Some Scritping Help

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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mac53
Posts: 19
Joined: Sun Dec 17, 2006 23:16
Location: Delmarva Penisula, MD USA

Someone Else In Serious Need of Some Scritping Help

Post by mac53 »

I know this forum is strickly for Gzdoom, [my favorite port], but if I can get a little help with an issue of scripting or even Decorate that I've been having, that would be great.

Instead of wasting space repeating what I have already posted @ Zdoom, I would like to post this link to my thread there. The link will take you into my fifth page and I ask, please scroll down to the bottom.

http://forum.zdoom.org/potato.php?t=12644&start=60

Basically, all I'm trying to is to get a "Revenant" upon death, to drop a "Red Skull Key". I've tried both approaches, acc & Decorate.

Please believe me folks... I've been all over their wiki and it's just too complicated for me.


Thank you...
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Shinjanji
Posts: 198
Joined: Sun Nov 06, 2005 16:45
Location: Pennsylvania, USA

Post by Shinjanji »

Do it in Decorate.

Code: Select all

actor RevenantKey : Revenant 10008
{
  dropitem RedSkull
}
I just tested this in GZDoom, and it worked as expected.

EDIT: lol, perhaps I should have checked the thread you linked to first! :lol:
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mac53
Posts: 19
Joined: Sun Dec 17, 2006 23:16
Location: Delmarva Penisula, MD USA

Post by mac53 »

I've tried it...

doesn't work.
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Shinjanji
Posts: 198
Joined: Sun Nov 06, 2005 16:45
Location: Pennsylvania, USA

Post by Shinjanji »

Works for me...
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