GZDoom and Vista

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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nwbeeman
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GZDoom and Vista

Post by nwbeeman »

Does anyone here know if GZDoom will work in OpenGL mode on Vista? Anyone here have Windows Vista yet?

And please, dont bash the OS or anything, I'm not trying to start a flame war or anything, I would just like to know.
Chilvence
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Post by Chilvence »

Vista? As long as you dont actually pay for the privelidge of testing it, by all means use it :)
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nwbeeman
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Post by nwbeeman »

Chilvence wrote:Vista? As long as you dont actually pay for the privelidge of testing it, by all means use it :)
Some one else is paying for it, but does it work?
SlayeR
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Post by SlayeR »

It worked for me in RC2, although there were a few small problems (can't remember them exactly though :P)
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nwbeeman
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Post by nwbeeman »

SlayeR wrote:It worked for me in RC2, although there were a few small problems (can't remember them exactly though :P)
Well, I guess thats a good thing. I just hope it works for me :twisted:
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chaoscentral
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Post by chaoscentral »

works no problem for me, don't have to change compatibility options or anything
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nwbeeman
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Post by nwbeeman »

chaoscentral wrote:works no problem for me, don't have to change compatibility options or anything
I'll find out tomorrow, thanks for replying :D
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