DuduKrazy's Mod Journal

In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.

Moderator: wildweasel

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hitmanx
Posts: 215
Joined: Sat Dec 24, 2005 13:07

Post by hitmanx »

upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload upload

Chrono STFU!!! :evil:

just kidding :D
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DuduKrazy
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Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

I'm now doing the credits list. So far, these are the developers/people mentioned:

- Crytek
- Id Software
- Espi
- Eurocom
- Chronoteeth
- Acclaim entertainment
- Parallax Software
- Volition
- Wildweasel
- 3DRealms
- New Media Generation
- Nick Anderson, aka Electronic Samurai
- The people who made the Counter-Strike weapon skins. (i don't know their names)
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hitmanx
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Post by hitmanx »

yep, cool, hurry up!!

haha nah jk, we can wait....sorta.
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DuduKrazy
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Post by DuduKrazy »

Here's some screenshots (note: the blood effects are from Nashgore and it will not be included with the mod.)

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The Colt 1911 in action. Notice the beautiful smoke effects.

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I added a much better Desert Eagle. While i was at school, i couldn't stop thinking about this weapon. I just modified the hitmanx's DNF desert eagle to change the hands with the ones from ROTT (or Rise of The Triad).

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The Benelli M3 Super 90 shotgun in action. I really like those pumping animations despite being the default ones from Counter-Strike.

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The M1-X Pulse Rifle. The original model had the traditional green and black colors. i modified the skin to make it fully black. It's a bit different from the other pulse rifles seen in any Aliens-inspired mods. That was my intention.

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The Sunspot Missile Launcher. The name is a homage, if not a ripoff from the Sunspot Missile from Tachyon: The Fringe. Upon impact, it sends some kind of shockwave that send other enemies flying within the explosion radius.

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The Plasma Rifle Mark X. Nothing too fancy aside from the beautiful plasma balls.

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The Railgun. If you wonder which game i ripped off this weapon, it's from Hired Team: Trial.

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The Omega Cannon. The name is a total ripoff from the weapon of same name from Descent 2. It's one of the weapons from the Red Faction 2 Screensaver.

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Remember what i told about modifying the SW Katana to make it look like Kasumi's sword from Dead Or Alive Ultimate? Here it is!

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The Katana's alternate attack. It blocks and repels every attack, rendering you invulnerable. But this has a side effect, it will only take effect if you stand still. You can even kill a cyberdemon with his own rockets. Now that's what i call turning the spell against the sorcerer.

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Is this Sparta? hehehehehe. Just kidding!

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This is simply the best melee weapon! Your best choice if your ammo runs out or if you just want to make some stealth kills.
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DuduKrazy
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Post by DuduKrazy »

I'm now uploading a video on youtube showing the DuduKrazy's Guns 2 mod with the Nashgore mod. It's a 4 minute teaser for the people who wants to know how the mod will look like. That's not the first video i make. i also made two other videos which you can see here:

http://www.youtube.com/watch?v=RYcYTtiOZI4 - A simple gameplay video of Tachyon: The Fringe.

http://www.youtube.com/watch?v=SGC6f1zAsIY - A music video of the game Comanche 4. The music that is played in the video is Mouth For War by Pantera.
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wolf00
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Post by wolf00 »

im waiting for relase your mod .. loking good .. :)
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DuduKrazy
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Post by DuduKrazy »

here's the DuduKrazy's Guns 2 mod video:

http://www.youtube.com/watch?v=r-1x09L1Tug
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hitmanx
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Post by hitmanx »

Looks great. I was hoping there would be reloading but oh well. Glad to see you using my deagle! :D
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DuduKrazy
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Post by DuduKrazy »

A few weeks ago, i downloaded the demo version of Shogo: Mobile Armor Division. i really liked the anime concept and the fact that you could pilot a giant robot. while i was watching some Descent/Descent 2 videos on Youtube, i had an idea. Using Dtx2, i ripped the cockpit graphics (Low-res version) and i modified the Duke3d Devastator Weapon. The end result is this:

Update: I made a much better cockpit. I added some more weapons and other interesting things. Now i wish i could make a weapon based on my concept.
Image
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hitmanx
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Post by hitmanx »

looks pretty cool but it looks too much like the weapons are just pasted there, but thats only cause i've seen them before. If i hadn't it would looks much better

Cool stuff!
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DuduKrazy
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Post by DuduKrazy »

that's exactly what i done. i picked up some weapons and i just pasted there.
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hitmanx
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Post by hitmanx »

eh. Still good :)
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DuduKrazy
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Post by DuduKrazy »

I finally uploaded DuduKrazy's Guns 2 on /idgames. as soon as my wad pass on the test, i will post the link.
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wildweasel
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Post by wildweasel »

Makes me want to start over on ww-mecha for EDGE. I had some good ideas for that (and, ironically, I was using the Descent HUD as well).
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DuduKrazy
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Post by DuduKrazy »

do you still have the ww-mecha wad? a long time ago, the file was available for download at the Doom Armory website. Now i can't find it.
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