I tried to compile GZDoom in my Linux box, and I had to:
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ln -s src/gl/gl_texture.h src/sdl/gl_texture.h
Then, the compilation stops here:
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g++ -c -pipe -Wall -Wno-unused -O2 -fomit-frame-pointer -DHAVE_FILELENGTH -D__forceinline=inline -Izlib -IFLAC `sdl-config --cflags` -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR -Isrc/ -Isrc/g_doom/ -Isrc/g_heretic/ -Isrc/g_hexen/ -Isrc/g_raven/ -Isrc/g_shared/ -Isrc/g_strife/ -Isrc/oplsynth/ -Isrc/sound/ -Isrc/sdl/ -DUSEASM=1 -DNDEBUG -o releaseobj/glstubs.o -c
g++: no input files
make[1]: *** [releaseobj/glstubs.o] Erreur 1
make[1]: quittant le répertoire « […]/zdoom/gzdoom.1.0.22 »
make: *** [deps] Erreur 2