[Feature Request] More options for rendering sprites
Moderator: Graf Zahl
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[Feature Request] More options for rendering sprites
The downside of a full mouselook is that sprites look really silly when viewed from extreme angles.
I propose more options that the user can choose for drawing the sprites.
How about an option to make vertical angle not change so drastically. So with a full up/down look, the sprite doesn't look dead cardboard flat, but rather just slightly angled.
Or just for fun, an option that doesn't change the angle at all. So even with a full up/down angle, the sprite looks like it's standing up straight. Haha.
I propose more options that the user can choose for drawing the sprites.
How about an option to make vertical angle not change so drastically. So with a full up/down look, the sprite doesn't look dead cardboard flat, but rather just slightly angled.
Or just for fun, an option that doesn't change the angle at all. So even with a full up/down angle, the sprite looks like it's standing up straight. Haha.
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MD2 is a requirement of course. And if I want to be able to use the models from the JDRP DMD is as well. Maybe I'll also do MD3 but the first 2 formats are more important because I have sufficient resources for testing.
I'll try to make it as modular as possible so that the code doesn't rely too much on one particular format though.
I'll try to make it as modular as possible so that the code doesn't rely too much on one particular format though.