
So, straight to business. This development journal will be a great resource to get help, tips, and have doomers on my back to release this project so I can get things done and have them organized as well. Not to mention, once it's done, this will be cool to read as it will show the growth and "evolution" of the mod.
In case you don't know what Marines of UAC or Exigency are, please educate yourself at http://www.freewebs.com/mouac/ (most importantly the "Media" page). Yes, I'm aware there's a Doom III mod of the same name, but that's THEIR fault as my original version of Marines of UAC, which was just a weapon mod, was around before then. "Exigency" is the first episode in a series of 4 planned episodes; there may also be a prequel that will be shorter than the other episodes. The story has essentially been fleshed out already for all these episodes, however many details are added as I go. Rest assured - regardless of whether I ever make all 4 episodes, it is guaranteed that this episode, Exigency, will be released. After that it will depend on time and interest to finish the other, even more ambitious episodes.
In terms of development, I have been creating the "engine" of Exigency, if you can call it that, while taking short steps in the building of the single player adventure.
Newest updates have been:
+ADDED GIBS FOR PINKY DEMON
+MADE NEW SHOTGUN RELOAD ANIMATION
+ADDED FIERY BLAST (ANIMATION) FROM SHOTGUN SEC FIRE
+ADDED SHOCKWAVE AND FLAMELETS TO LOST SOUL DEATH
+FINALIZED ALL BULLET PUFF EFFECTS
+VARIOUS TWEAKS
Short-term requirements/goals are:
-FIX LOST SOUL NON-DAMAGING BUG
-ADD NEW DEATH EFFECTS FOR PAIN ELEMENTAL
-ADD FRAMES FOR UPGRADED SHOTGUN
-FINISH GIBS FOR ALL MONSTERS
-FINISH FLAME DEATHS FOR ALL MONSTERS
-MAKE OR HAVE A HI-RES LOGO MADE FOR MARINES OF UAC (Post here if you can help with this!)
Once these are handled, I will continue developing and documenting the single-player episode. Stay tuned, and get on my back if I get lazy. Shouldn't happen though.
