DuduKrazy's Mod Journal

In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.

Moderator: wildweasel

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Visplane_Overflow
Posts: 108
Joined: Thu Jun 29, 2006 23:17
Location: Canadia

Post by Visplane_Overflow »

The SW railgun...it looks...kinda like ass. I never liked SW, the jokes were decent, but that was like the only good part about the game. Come to think of it, I pretty much didn't like Ken Silverman games in general. At any rate, nobody wants to hear my nay-saying =p
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DuduKrazy
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Post by DuduKrazy »

Chronoteeth wrote:Do the UARCV's weapons run out of ammo?
no. they have infinite ammo but i want to make them overheat if fired for too long.
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DuduKrazy
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Post by DuduKrazy »

Good news!!!

You might remember that i had severe issues with graphics not only in Doom but in other games as well. Now i finally got a decent video card: A Nvidia GeForce 7300LE. I've tested two games so far: Doom and Need For Speed Underground 2. Here's the results:

Doom

I managed to run the game on 1024x768 with the hi-res textures i downloaded from the Risen 3D website without any slowdowns!

NFSU2

I ran the game at 1024x768 with every single detail on max and full anti-aliasing. As for the fps rate, i think it was about 45-50 FPS.

Next games to test are Doom 3 and Need For Speed Most Wanted. Because i'll just make a simple test, i will install the demo versions even though i have the retail versions of both games.

Now moving on to the next subject: DKGuns3 (DuduKrazy's Guns 3)

Updates:

- Remade the fists and added a powered-up version which uses the War Blade from Turok 2 (Nintendo 64 Version). Unfortunately, i couldn't recreate the Ninjaduel's Cat claw altfire behavior which makes you climb the walls.
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hitmanx
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Post by hitmanx »

lets see new fists. Never before seen! :O
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DuduKrazy
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Post by DuduKrazy »

Updates:

- Added a new cockpit for the UACRV. ripped from descent (low-res version).
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DuduKrazy
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Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

[img=http://img85.imageshack.us/img85/5811/d ... lo3.th.png]

The new UACRV and the new fists.(Pyro-GX and fists from Redqueen respectively.)

that's the only image i could upload. i'm having problems with imageshack.
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lizardcommando
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Joined: Fri Jul 08, 2005 6:12
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Post by lizardcommando »

Hmm, that's pretty cool. The fists look pretty badass. I do miss the old UACRV though. :(
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DuduKrazy
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Post by DuduKrazy »

Here's some more screenshots:

The new UACRV's cockpit

Image

The new fists and it's powered-up version

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Image
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hitmanx
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Post by hitmanx »

Nice! And good you fixed the red crap on the arms. I'm not sure how that happened. Some pallete error.
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TheDarkArchon
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Post by TheDarkArchon »

Uh, I can still see "red crap" on the first fist shot
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DuduKrazy
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Post by DuduKrazy »

Updates:

- New powerup added: Time Stop Device (Source: modified photo of a Motorola V3 cellphone. I just removed the logo.)

- The UACRV now shoots four plasma balls. I recreated the Quad Lasers from Descent and Descent 2.
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DuduKrazy
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Post by DuduKrazy »

More updates:

- The Ninja Scroll and the Time Stop device now replaces Berserk pack and Partial Invisibility, respectively.

- The Kunai now replaces the Health Bonus

- Pipebomb pickups now explode when you shoot at it.

- The ninja scroll is now a starting item. you can carry only three of them at once.

- Fixed a bug with the explosive bullets. They made all the hitscan weapons overpowered when you use the ninja scroll.

I decided that i will not add new monsters anymore. These new monsters would make the wad too much big. Instead, i will modify the original monsters to make them more powerful. I don't want to make a wad as big as Aeons of Death.

Update:

- The Fusion Cannon projectile now causes an earthquake upon impact.
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DuduKrazy
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Post by DuduKrazy »

Which rocket launcher would you like to see in my mod?

- The RPG from Lameduke?

- Or the Napalm Launcher from Blood?

I'm pretty undecided about these two weapons because i don't know if they are overused or not.

Update:

Here's the beta version

http://rapidshare.com/files/66747260/DkGuns3.rar.html

I'm sorry but i had no other choice. i really had to upload the file on rapidshare.
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DuduKrazy
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Post by DuduKrazy »

and now, tons of new screenshots:

The Lameduke RPG. Is this weapon overused? if yes, i will put the Napalm Launcher from Blood.

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The new UACRV and it's quad lasers.

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This ship is really beautiful. Unfortunately, there's no 6DoF.

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Taking down a Cyberdemon with the Vulcan Chaingun. Oh, damn. a missile!

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wow! reinforcements!

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wolf00
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Post by wolf00 »

wery nice,here is alt link to files ... http://www.savefile.com/files/1164887
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