[RES] [G] Duke3D-style Punching Arms

Do you have a question about making weapon mods, or do you just need some tutorials and resources? Ask about all of that here.

Moderator: wildweasel

User avatar
MidoriMan
Posts: 29
Joined: Sun Sep 18, 2005 20:41
Location: Working blunders with Decorate.

[RES] [G] Duke3D-style Punching Arms

Post by MidoriMan »

So I was bored and decided to work with the fist sprite from Duke Nukem 3D. It's result was a set of sprites that combine Duke's fist with the punching animations from Doom.

Use it any way you wish.
You do not have the required permissions to view the files attached to this post.
The HavoX
Posts: 170
Joined: Sun Jul 24, 2005 23:05
Location: Republic, MO

Post by The HavoX »

Hahaha thanks, I think I will...
User avatar
wildweasel
DRD Team Admin (Inactive)
Posts: 2132
Joined: Wed Jun 29, 2005 22:00
Location: the Admincave!

Post by wildweasel »

Very impressive. I always thought Duke's hands were capable of being used in a punching animation, and this is great.
User avatar
Paul
DRD Team Admin (Inactive)
Posts: 1058
Joined: Thu Jun 30, 2005 13:30
Location: Poland - Grojec / Radom

Post by Paul »

Very cool indeed. Good work.
User avatar
hitmanx
Posts: 215
Joined: Sat Dec 24, 2005 13:07

Post by hitmanx »

Very good work. It doesn't look like the fist rotates enough, so the punching looks a bit awkward, but from what you had to work with i understand it would be hard to do that. But also understanding what you had to work with, very very nice job, blends perfectly.
User avatar
DoomRater
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey

Post by DoomRater »

Yeah, that forms more of a long hook/haymaker than a straight punch.

Return to “Weapon Modding Help & Resources”