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gzdoom -iwad doom2 +map map01Moderator: Graf Zahl
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gzdoom -iwad doom2 +map map01

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src\fragglescript\t_script.cpp(693) : error C2065: 'FS_Execute' : undeclared identifier
c1xx : fatal error C1083: Cannot open source file: '.\src\p_linkedsectors.cpp': No such file or directory
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>	gzdoom.exe!gl_InitVertexData()  Line 219 + 0x4 bytes	C++
 	gzdoom.exe!gl_PreprocessLevel()  Line 508	C++
 	gzdoom.exe!P_SetupLevel(char * lumpname=0x00000000, int position=0)  Line 3883	C++
 	gzdoom.exe!G_DoLoadLevel(int position=0, bool autosave=false)  Line 2076	C++
 	gzdoom.exe!G_InitNew(const char * mapname=0x00000000, bool bTitleLevel=false)  Line 1698	C++
 	gzdoom.exe!G_DoNewGame()  Line 1524	C++
 	gzdoom.exe!G_Ticker()  Line 890	C++
 	gzdoom.exe!TryRunTics()  Line 1845	C++
 	gzdoom.exe!D_DoomLoop()  Line 788	C++
 	ad51da31()	
 	gzdoom.exe!DoMain(HINSTANCE__ * hInstance=0x00000000)  Line 919	C++
 	gzdoom.exe!WinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ * nothing=0x00000000, char * cmdline=0x00162317, int nCmdShow=10)  Line 1166	C++
 	gzdoom.exe!__tmainCRTStartup()  Line 324 + 0x1c bytes	C
 	kernel32.dll!7c816fd7() 	
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]Code: Select all
AddToVertex(sec, vt_sectorlists[v-vertexes]);

I always do a rebuild. :>Graf Zahl wrote:The strange thing is that I can compile it and it works. Have you tried a complete rebuild?
Graf Zahl wrote:What's the error the debugger reports?
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Unhandled exception at 0x00915f69 in gzdoomd.exe: 0xC0000005: Access violation reading location 0x0000010c.Code: Select all
>	gzdoomd.exe!gl_InitVertexData()  Line 215 + 0x3 bytes	C++
 	gzdoomd.exe!gl_PreprocessLevel()  Line 508	C++
 	gzdoomd.exe!P_SetupLevel(char * lumpname=0x00b0952c, int position=0)  Line 3883	C++
 	gzdoomd.exe!G_DoLoadLevel(int position=0, bool autosave=false)  Line 2075 + 0xe bytes	C++
 	gzdoomd.exe!G_InitNew(const char * mapname=0x00b08fb0, bool bTitleLevel=false)  Line 1697 + 0x9 bytes	C++
 	gzdoomd.exe!G_DoNewGame()  Line 1523 + 0xc bytes	C++
 	gzdoomd.exe!G_Ticker()  Line 890	C++
 	gzdoomd.exe!TryRunTics()  Line 1845	C++
 	gzdoomd.exe!D_DoomLoop()  Line 788	C++
 	gzdoomd.exe!D_DoomMain()  Line 2522	C++
 	gzdoomd.exe!DoMain(HINSTANCE__ * hInstance=0x00400000)  Line 907 + 0x5 bytes	C++
 	gzdoomd.exe!WinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ * nothing=0x00000000, char * cmdline=0x00161ef8, int nCmdShow=1)  Line 1164 + 0x9 bytes	C++
 	gzdoomd.exe!__tmainCRTStartup()  Line 324 + 0x35 bytes	C
 	gzdoomd.exe!WinMainCRTStartup()  Line 196	C
 	kernel32.dll!7c816fd7() 	
 	[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]Code: Select all
extsector_t::xfloor &x = sec->e->XFloor;


