I am just resuming work on some of my pwads, and I came across a couple of problems.
1. bridge1a.wad
when starting up the sloped bridge, I fall through the bridge
2. helix_dw.wad
when crossing the lowest pad, I am stopped in my track
Up to R70 the above problems do not occur
			
			
									
						
							[versions above R70] 3D Floor problem
Moderator: Graf Zahl
- 
				NeoHippo
														 - Posts: 408
 - Joined: Tue Sep 13, 2005 0:47
 - Location: British Columbia Canada
 
[versions above R70] 3D Floor problem
TAtL, tU, aE
			
						- 
				Enjay
														 - Developer

 - Posts: 4759
 - Joined: Tue Aug 30, 2005 23:19
 - Location: Scotland
 
Re: [versions above R70] 3D Floor problem
I can't check this ATM but is it an "instant fall"? ie you suddenly and instantly end up on the ground below with no obvious fall-time? If so, I noticed something quite similar last night but I just thought it was something to do with the way the map was set up.NeoHippo wrote: 1. bridge1a.wad
when starting up the sloped bridge, I fall through the bridge
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
- 
				NeoHippo
														 - Posts: 408
 - Joined: Tue Sep 13, 2005 0:47
 - Location: British Columbia Canada
 
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany