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Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Reinchard
Posts: 140
Joined: Wed Aug 08, 2007 8:10
Location: Beuthen - city of tunnels and legends

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Post by Reinchard »

1. Is there any way to convert models from RTCW to md2/md3 format?
2. I have some models in mp3 format, but this models have two skin files in jpeg. GZDooM see only one skin, so how can I split this skins into one? Is there any simple way to do that, or I must learn some 3d program?

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