Bugs that have been resolved.
	Moderator:  Graf Zahl 
	
	
			
	
			
		
			
		
		
			
				
								Nash  							 
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								by Nash   »  Wed Jul 23, 2008 22:47 
			
			
			
			
			Code: Select all 
4>.\src\fragglescript\t_func.cpp(386) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(386) : error C2660: 'mysnprintf' : function does not take 2 arguments
4>.\src\fragglescript\t_func.cpp(386) : error C2059: syntax error : ')'
4>.\src\fragglescript\t_func.cpp(2244) : error C2065: 'countogf' : undeclared identifier
4>.\src\fragglescript\t_func.cpp(2244) : error C2143: syntax error : missing ')' before 'string'
4>.\src\fragglescript\t_func.cpp(2244) : error C2059: syntax error : ')'
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
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									Post  
								by Graf Zahl   »  Wed Jul 23, 2008 22:52 
			
			
			
			
			Argh!
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Nash  							 
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								by Nash   »  Wed Jul 23, 2008 23:04 
			
			
			
			
			Heheh, pesky little comma. You must be tired.
EDIT: Argh2 
 
Code: Select all 
4>zstrformat.obj : error LNK2019: unresolved external symbol @freedtoa@4 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
4>zstrformat.obj : error LNK2019: unresolved external symbol @dtoa@28 referenced in function "int __fastcall StringFormat::VWorker(int (__fastcall*)(void *,char const *,int),void *,char const *,char *)" (?VWorker@StringFormat@@YIHP6IHPAXPBDH@Z01PAD@Z)
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
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								by Graf Zahl   »  Thu Jul 24, 2008 0:22 
			
			
			
			
			Argh! Sorry, I can't fix that right now. You will have to wait a day or two... 
 
Try to compile the gdtoa project manually. It seems the dependencies got messed up again.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Nash  							 
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									Post  
								by Nash   »  Thu Jul 24, 2008 7:14 
			
			
			
			
			It still won't compile after doing exactly like you told me. It's okay, I'll wait for you to fix it.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
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								by Graf Zahl   »  Thu Jul 24, 2008 8:36 
			
			
			
			
			Sorry, no such luck today. I'll be away for the entire day so it's at least 12 hours from now, maybe even more.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Nash  							 
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								by Nash   »  Thu Jul 24, 2008 20:54 
			
			
			
			
			Turns out gdtoa was unchecked from the project dependencies! Now it compiles. You still might want to upload the fixed vcproj file for other users though...
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
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								by Graf Zahl   »  Thu Jul 24, 2008 21:07 
			
			
			
			
			You mean SLN file? The project itself is fine.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Nash  							 
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								by Nash   »  Thu Jul 24, 2008 21:09 
			
			
			
			
			Oh, heh, yeah that's what I probably meant. I don't really know much about programming and MSVC++. 
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Enjay  							 
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								by Enjay   »  Thu Jul 24, 2008 21:44 
			
			
			
			
			Well, based on the clues in this thread, I loaded up the project, went into project dependancies and 2 things were unchecked; gdtoa and zipdir.  Only gdtoa was mentioned above so I only checked that one and hit F7.  As far as I can tell, things compiled fine.  Does zipdir need to be checked?
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
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								by Graf Zahl   »  Thu Jul 24, 2008 22:35 
			
			
			
			
			Zipdir is only a dependency of the wadsrc projects.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Gez  							 
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									Post  
								by Gez   »  Fri Jul 25, 2008 12:34 
			
			
			
			
			And it's bogus.