Miss this? New version of OpenIL (DevIL.dll)

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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dennisjj2
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Joined: Thu Sep 22, 2005 3:40

Miss this? New version of OpenIL (DevIL.dll)

Post by dennisjj2 »

I downloaded GZDoom, and noticed it used a library filename devil.dll. Version number 0.1.6.5. I searched for the lib, found the project (open-source), which turned out to be named OpenIL (Open Image Library, DevIL is Developer's Image Library), and DL'd the SDK -- Version 0.1.6.7.
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Graf Zahl
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Post by Graf Zahl »

The current version is indeed older but so far it was enough to handle what I needed. The only major thing that has changed since then is GIF support which has been added after the patent has expired. Since I am currently not handling GIFs there's no need for the much larger new version.
dennisjj2
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Joined: Thu Sep 22, 2005 3:40

Post by dennisjj2 »

GZDoom 0.9.10 +: So you did update, anyway? Wonder why?
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Graf Zahl
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Post by Graf Zahl »

Simple: The latest version supports loading textures through the HIRESTEX lump - and why should I keep a crippled version of the DLL? Until now it didn't matter because the only formats it checked for are PNG, PCX, JPG and TGA (the ones supported by hires texture packs.) But I see no reason to disallow GIFs in WADs when there's no need.
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