Installing TortoiseSVN
First of all you have to be sure that you have TortoiseSVN with you.
You can download 2 different version.
The 32bit and 64bit systems.
For this tool you need to download one of the links below, but watch it!, always be sure you pick the right Installer that is made for your bit system.
32BIT > http://downloads.sourceforge.net/tortoi ... i?download
64BIT > http://downloads.sourceforge.net/tortoi ... i?download
Downloading and Installing Visual C++ 2008
You need Virtual C++ in order to make the Source Codes functioning.
First of all, you have to be sure that you have VC++ 2005 or 2008 with you.
If you don't have VC++ with you, you can always download the free 120 days trial from Microsoft Download Center.
Only install VC++ 2008, the rest in the Installation Package aren't important or needed, those are just Add-ons.
Let's go to the next step.
How to get the latest GZDoom SVN?
First you have to restart after you have installed VC++ 2008 and TortoiseSVN in order to make both programs functioning like they have to.
Now, after the restart, Make an new Directory(Folder) with any name you want.
Than right click on the Directory(Folder) and select SVN Checkout....
Than it will ask for the Directory(Folder) you want to install the source codes into and the Download Url to the SVN Directory(Folder) on the FTP Database.
The url for the SVN is http://mancubus.net/svn/hosted/gzdoom/trunk/
Be sure that it is typed correctly, or when having Downloading problems, just disable your Firewalls for a few second until the download has successfuly finished.
Now click on next so it can download all the files that VC++ 2008 need to compile your GZDoom build.
How do i get the tools i need in order to get rid of the errors i get?
Do not Compile to fast.
This may cause files to damage or Corrupting, which will force you to redownload the whole SVN.
However, let's get back to work on the tools.
First we have to find the C++ Tools Menu.
Find the menu Tools > Options.
Than you should see the General options.
Now go to the List "Projects & Solutions".
Than open the List "VC++ Directories".
Now you should see the Executable Files list.
Be sure that you do this the correct way, or else you might still have problems with compiling.
Follow the instructions on ZDoom Wiki about Compiling on Windows Operating Systems.
Now put all the Tools that are in the Given link above.
Again, be sure you entered all the entries in the correct way.
It should look like this :
For the Executable Files

For the Include Files

For the Library Files

[Edit] Now that i was so blonde enough to forget to import the GL Extensions that GZDoom needs for Windows Compiling, i'll update the list for it, or else some will be still stuck with the GL features that will not compile after the other scripts.

There are 2 more GL files you have to import to the list.
Those are glext.h and wglext.h.
Now download both file you see above (glext.h and wglext.h) and download those files into your <path to your project>/src/gl folder and all the files should compile correctly.
My excuse for those missing files!

Now press OK button and let's give the Compiling(F7) a go!
It should compile without errors, maybe only a few warnings, but still it will be an stable build.

If you still have problems, i advise to check the SVN files first on Corruption and Damage, after that you can always contact Graf Zahl or someone else for help about your found problem.
Good luck with Compiling your GZDoom project!
