Let say... angle 32°, they are here, angle 33° they have disappeared.
....
2) Trying to figure out how to make Gzdoom compatible an area (perfectly displayed by ZdoomGl, and working perfectly well, which was not the case for Gzdoom...), I had the idea to try to remove all the textures.
It worked !!
I was happy... But, suddenly, I see a horrible white texture replacing an empty space, where there was no texture...
On a certain angle, nothing is displayed, and it's perfect. But if the angle is changing, white appears.
I'm not sure, but it seems to me that this white appears only if I play with monsters. When I play with "No monsters", this white texture is not replacing every missing texture.




