[296] Mouse cursor visible during gameplay

Bugs that have been resolved.

Moderator: Graf Zahl

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Daniele C.
Posts: 54
Joined: Sun Oct 21, 2007 23:24
Location: Roma

Re: [296] Mouse cursor visible during gameplay

Post by Daniele C. »

Good news! Seems like I fixed this bug, but I don't know about any side-effects (the internals of the NativeMode variable are really shady to me), Graf can check this out.

Anyway I think it is a correct patch because I also do the same in my SDL applications (e.g. disable the cursor after SDL_Init).
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Rachael
Developer
Developer
Posts: 3651
Joined: Sat May 13, 2006 10:30

Re: [296] Mouse cursor visible during gameplay

Post by Rachael »

Thank you, Daniele. I am sure many people will appreciate this, not just myself. I am sure Graf will be quite willing to incorporate your fix.
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Graf Zahl
GZDoom Developer
GZDoom Developer
Posts: 7148
Joined: Wed Jul 20, 2005 9:48
Location: Germany

Re: [296] Mouse cursor visible during gameplay

Post by Graf Zahl »

Already done.

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