Linear and Bilinear texture filtering options gone in r518
Moderator: Graf Zahl
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				Sussudio
 - Posts: 98
 - Joined: Tue Jul 14, 2009 21:49
 
Linear and Bilinear texture filtering options gone in r518
At least I can no longer select them from the menu, but might still be available from the console. Can anyone confirm?
			
			
									
						
										
						- 
				Enjay
														 - Developer

 - Posts: 4759
 - Joined: Tue Aug 30, 2005 23:19
 - Location: Scotland
 
Re: Linear and Bilinear texture filtering options gone in r518
This looks like a half-fixed bug:
http://forum.drdteam.org/viewtopic.php?f=25&t=4427
Press the left arrow key instead of the right one when cycling through the menu options and you will get the missing linear and bilinear options (but other options - the two "none" ones - will be missing instead).
			
			
									
						
										
						http://forum.drdteam.org/viewtopic.php?f=25&t=4427
Press the left arrow key instead of the right one when cycling through the menu options and you will get the missing linear and bilinear options (but other options - the two "none" ones - will be missing instead).
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				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
Re: Linear and Bilinear texture filtering options gone in r518
Half fixed indeed. I didn't realize that the CVAR itself contained a range check.