The Future of GZDoom?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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Rachael
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Re: The Future of GZDoom?

Post by Rachael »

MP2E wrote:Negotiate?... I believe the terms you specified were "OpenSource or GTFO". I don't see much middle ground there, which is what negotiation implies.
Wrong thread? :shock:
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Gez
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Re: The Future of GZDoom?

Post by Gez »

I suppose it was a late reply to this post:
Graf Zahl wrote:There is no new renderer, just a heavily optimized one.

And unless they renegotiate, no, they can't use it because it contains a source-release clause.
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Re: The Future of GZDoom?

Post by MP2E »

It was, sorry, perhaps I should have quoted :S
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