As I understand it, hanging corpses are hardcoded to attach to the ceiling. I gave them a negative
value for z-height, but that does not have any affect on them. They just stay up there.
How can I have them hanging from the ceiling of a 3D sector?
map if needed : http://files.drdteam.org/index.php/file ... hang-01.7z
Hanging things in 3D sector
Moderator: Graf Zahl
- NeoHippo
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- Location: British Columbia Canada
Hanging things in 3D sector
Last edited by NeoHippo on Tue Oct 11, 2016 14:42, edited 1 time in total.
- Logan MTM
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Re: Hanging things in 3D sector
Those ACTOR have SPAWNCEILING Flag and will never do what you want!
However, i can also make a new ACTOR to do it:
Now, the Z-Height should work. 
However, i can also make a new ACTOR to do it:
Code: Select all
ACTOR MyHangTLookingDown : HangTLookingDown 6675
{
-SPAWNCEILING
}

So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- Enjay
- Developer
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Re: Hanging things in 3D sector
Actually, with a no-gravity, spawn ceiling actor, you don't use a -ve spawn height, you use a +ve one. Unlike with a floor based object, the height you enter is the height down from the ceiling, not up from the floor. This screenshot was obtained by placing an unmodified actor in the map with a z value of 128.


- Logan MTM
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Re: Hanging things in 3D sector
What!? 

So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...
- NeoHippo
- Posts: 408
- Joined: Tue Sep 13, 2005 0:47
- Location: British Columbia Canada
Re: Hanging things in 3D sector

That comes from growing old. As soon as I read Enjay's post the light went on.
I knew that, but I just couldn't drag it to the conscious forefront.
Unfortunately, that little fact is nowhere documented in the wiki, if it is, then its
buried somewhere deep in the bowels of the WIKI where no light shines.
Thank you both
- Logan MTM
- Posts: 179
- Joined: Wed Jan 04, 2006 2:52
- Location: Rio de Janeiro - BRAZIL
- Contact:
Re: Hanging things in 3D sector
Hmmm... I got it! Nice to know that! 

So as you read this know my friends I'd love to stay with you all.
Please smile when you think of me. My body's gone that's all...
Please smile when you think of me. My body's gone that's all...