Graf Zahl wrote:timmie wrote: At the time, Graf was there to take over with GZDoom. This time is there anyone to take over from him?
All the time I asked for help nobody came forward.
After I quit nobody came forward.
This is sad. Period. Nothing else...because we can't take out any rule from a mass of people called "community", it's a really vague concept.
Graf Zahl wrote:I think there's nobody qualified out there who doesn't already have his own hobby project and is willing. After the shitstorm that happened I can't say I blame them. Parts of this community really need to realize that you can't push the developers over the edge. They may never come back.
I hope you understand that this reasoning is very weak. I'll explain:
let's say that GZDoom "community" is made up of 4000 people worldwide (I think many more).
Of these 4000 people, there are 200 people (not always the same, but some will come back) which ask for new features and complain about current features on a monthly basis. You can't make all of them happy, this becomes evident after little time.
Of these 200 people, there are 10 of them which tell you that you suck, that you make the weirdest and worst work on the surface of this planet. Maybe they are right, maybe they are frustrated, maybe it's the same user which impersonates different accounts for fun - it can be anything.
HOWEVER, it is up to you (and your critical sense) to
accept good suggestions (if you decide so), or to ignore them.
FURTHERMORE, there are other 3800 people which say nothing, and possibly neither are subscribed to forums and mailing lists and anything else, which do like your leadership and your choices, but simply are not coming back to drop any feedback.
These are the "lurking" users, let's say. I think that I was one of them, and that it's about the 90% of GZDoom user base, which is indeed damaged if you (Graf) totally drop development.
So - I am here to say that I understand all possible human reactions to other human reactions, but when talking about software development and open source, I think that some important choices have not to be emotive, for the reasons explained above.