My 3D Doom Monsters (Image Heavy)

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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.+:icytux:+.
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Re: My 3D Doom Monsters (Image Heavy)

Post by .+:icytux:+. »

its about time someone with model talent pops up and makes the doom monsters :D great great super awesome stuff here.
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NiuHaka
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Re: My 3D Doom Monsters (Image Heavy)

Post by NiuHaka »

Thank you to those of you who helped to bloat my ego and thanks to anyone else for showing interest. My goal here was to slightly boost excitement and creative energy in the Doom Community. I want people to use these in their mods. So far this has been a fantastic time killer and imagination booster for me and I want it to continue being valuable to me which is why I have to take a short break before continuing.
BlazingPhoenix wrote:O_O
Please incrementally release these!
Too lazy.

Enjay wrote:These are stunning, simply stunning. Excellent work.

BTW, I had always assumed that the "yellow stuff" was a bit of a compromise colour coming from (possibly) red blood and skin colour being merged when the graphic was resized/smoothed and not necessarily the intended colour of whatever is supposed to be running from his mouth.
Too late. Already in love with the tar like bile I have spewing from these guys mouths.
sitters wrote:Nice work mitchel !
Thanks. And a little bit creepy my friend I'm not gonna lie. Oh yeah, I sent you a PM a while back. You should check your inbox.

-------------------------------

Anyways if anyones interested I'll be completing the DOOM monsters in this order:
Zombieman
Shotgun Guy
Imp
Demon
Baron of Hell
Cacodemon
Lost Soul
Cyberdemon
Spiderdemon

2nd pass for textures and mesh tweaks will happen shortly after. One of these, probably the zombieman, will be rigged and animated for testing purposes before this list is completed.
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sitters
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Re: My 3D Doom Monsters (Image Heavy)

Post by sitters »

NiuHaka wrote: Oh yeah, I sent you a PM a while back. You should check your inbox.
Not receive it, but I have send one to you.

Willem
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NeuralStunner
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Re: My 3D Doom Monsters (Image Heavy)

Post by NeuralStunner »

Will you at least be releasing them in an editable format that others can animate? :D
Dean Koontz wrote:Human beings can always be relied upon to exert, with vigor, their God-given right to be stupid.
Spoiler: System Specs
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Rex Claussen
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Re: My 3D Doom Monsters (Image Heavy)

Post by Rex Claussen »

Enjay wrote:BTW, I had always assumed that the "yellow stuff" was a bit of a compromise colour coming from (possibly) red blood and skin colour being merged when the graphic was resized/smoothed and not necessarily the intended colour of whatever is supposed to be running from his mouth.
However, I'm sure you'll agree that NiuHaka's interpretation of the origins of the "yellow stuff" is spot on.

Out of curiosity, what is the approximate file size of each model/skins?
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Enjay
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Re: My 3D Doom Monsters (Image Heavy)

Post by Enjay »

Rex Claussen wrote:However, I'm sure you'll agree that NiuHaka's interpretation of the origins of the "yellow stuff" is spot on.
Indeed. It looks horrible - in a good way. :)
Jitan
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Re: My 3D Doom Monsters (Image Heavy)

Post by Jitan »

Hey, NiuHaka.
after you finish all the models. Can you make the "Icon of sin/Baphomet" in 3D. :mrgreen:
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Wolf3DFan15
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Re: My 3D Doom Monsters (Image Heavy)

Post by Wolf3DFan15 »

Nice work! i'm looking forward to the Baron of Hell.. Alot!
As for the Cacodemon, going to be interesting how you make the back of it, because there seems to be a few holes at the bottom of the Cacos, maybe to pass off waste?
Xotano
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Re: My 3D Doom Monsters (Image Heavy)

Post by Xotano »

none of these images seem to work correctly unless found through google. kinda weird, i'd like to see the rest of em
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Enjay
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Re: My 3D Doom Monsters (Image Heavy)

Post by Enjay »

As you can see from the dates in this thread, these models were posted about over a year ago and NiuHaka hasn't posted anywhere on the forum since last year either. Most probably the pictures have been deleted from their original host.

I hope it isn't but it wouldn't surprise me of the project was dead. :(
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Kappes Buur
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Re: My 3D Doom Monsters (Image Heavy)

Post by Kappes Buur »

Xotano wrote:none of these images seem to work correctly unless found through google. kinda weird, i'd like to see the rest of em
Go to his website http://www.doomascension.com/home

The project seems to be dormant though. Last contact was in May on Doomworld.

http://doomascension.forumotion.com/t32-progress-report
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