[Don't do that!] 3D floors override deep water damage
Moderator: Graf Zahl
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				justin023  
- Posts: 165
- Joined: Wed Sep 21, 2005 10:51
- Location: Illinois
[Don't do that!] 3D floors override deep water damage
Yes, they override deep water damage leaving the deep water without damage. A few scripts could fix that, but I think it is worth fixing in the source. They also override deep water color, but please don't change that. I have already set the color effects to the 3d floor instead.
			
			
									
						
										
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				Graf Zahl  
- GZDoom Developer 
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				justin023  
- Posts: 165
- Joined: Wed Sep 21, 2005 10:51
- Location: Illinois