I want to use models but don't know how to make an md2/md3
Moderator: Graf Zahl
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Re: I want to use models but don't know how to make an md2/m
I can't view the model in milkshape because I'm not registered either.
- Enjay
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Re: I want to use models but don't know how to make an md2/m
Milkshape unregistered doesn't allow importing of MD3s? Hmmm... I thought it allowed that but not exporting. I guess that I was wrong. Still, any other program that imports MD3s should be able to read it.
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Re: I want to use models but don't know how to make an md2/m
You cannot save it as a .md2wtg62 wrote:Blender (Failed, kept saving md2 as a .blend file)
You have to export it as .md2
File > Export > MD2 (.md2)
and Importing is pretty much the same
File > Import > MD2 (.md2)
Also, you can alternatively get a md3 import/export script for Blender aswell.
I find this engine pretty powerful.
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Re: I want to use models but don't know how to make an md2/m
Yeah About That...
I Need Python.dll in order to do that with blender.
I Need Python.dll in order to do that with blender.
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Re: I want to use models but don't know how to make an md2/m
You need to install the Python Programming language.
You can get it from here.
http://www.python.org/getit/
Alternatively, blender may require Python 2.6 which can be downloaded from here.
http://www.python.org/download/releases/2.6/
I am not completely sure about the versions since it was a long time since i installed it all.
You can get all the required scripts to work with .md3 files from here.
https://xreal.svn.sourceforge.net/svnro ... l/blender/
You need:
* md3.py
* md3_export.py
* md3_import.py
* q_math.py
* q_shared.py
Place them all in...
(XP) C:\Documents and Settings\<Username>\Application Data\Blender Foundation\Blender\.blender\scripts\
(Vista/7) C:\Users\<Username>\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\ (Not 100% sure)
Note that you will need to have hidden folders visible.
There are other scripts there, but at the moment they will have no use for GZDoom.
You can get it from here.
http://www.python.org/getit/
Alternatively, blender may require Python 2.6 which can be downloaded from here.
http://www.python.org/download/releases/2.6/
I am not completely sure about the versions since it was a long time since i installed it all.
You can get all the required scripts to work with .md3 files from here.
https://xreal.svn.sourceforge.net/svnro ... l/blender/
You need:
* md3.py
* md3_export.py
* md3_import.py
* q_math.py
* q_shared.py
Place them all in...
(XP) C:\Documents and Settings\<Username>\Application Data\Blender Foundation\Blender\.blender\scripts\
(Vista/7) C:\Users\<Username>\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\ (Not 100% sure)
Note that you will need to have hidden folders visible.
There are other scripts there, but at the moment they will have no use for GZDoom.
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- Posts: 69
- Joined: Fri Sep 24, 2010 22:33
Re: I want to use models but don't know how to make an md2/m
I've installed it and blender can't find it.