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r1772 | m-x-d | 2013-08-20 05:20:48 -0500 (Tue, 20 Aug 2013) | 1 line
Preferences form: script font preview now works.
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r1771 | m-x-d | 2013-08-20 03:21:20 -0500 (Tue, 20 Aug 2013) | 2 lines
Linedef and Thing arguments are new set to 0 when converting a map to Doom map format.
Fixed a crash when executing "Toggle Geometry Effects" (Tab).
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r1776 | m-x-d | 2013-08-21 10:01:56 -0500 (Wed, 21 Aug 2013) | 1 line
Replaced editor sprite for "Teleport (Z Height and Gravity)" and "Teleport (Z Height)" things with internal one, because old sprite was Doom-specific and was not shown properly in other game configurations.
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r1775 | m-x-d | 2013-08-21 07:09:40 -0500 (Wed, 21 Aug 2013) | 1 line
Fixed 2 non existent sprites in ZDoom_things.cfg (yay previous commit is working :) ).
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r1774 | m-x-d | 2013-08-21 06:20:00 -0500 (Wed, 21 Aug 2013) | 2 lines
Classic modes: 3D floor indicators can be disabled in preferences (Preferences -> Appearance -> Mark 3D floors in classic modes).
Updated documentation.
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r1773 | m-x-d | 2013-08-21 05:45:54 -0500 (Wed, 21 Aug 2013) | 3 lines
Visual mode: fixed a crash when trying to load non existing sprite, defined in configuration or via "//@sprite" parameter in DECORATE.
MissingThing icon is now used when the editor is unable to load thing sprite.
An error is added to error logger when the editor is unable to load thing sprite.
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r1778 | m-x-d | 2013-08-22 10:30:50 -0500 (Thu, 22 Aug 2013) | 2 lines
"Snap Selected Vertices to Grid" mode: renamed to "Snap Selected Map Elements to Grid". Now it aligns things as well.
Edit forms: some realtime controls were applying relative values incorrectly.
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r1777 | m-x-d | 2013-08-22 06:17:09 -0500 (Thu, 22 Aug 2013) | 1 line
Updated documentation (thanks to Kappes Buur for proofreading/fixing it).
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r1783 | m-x-d | 2013-08-26 06:09:37 -0500 (Mon, 26 Aug 2013) | 2 lines
Classic modes: missing floor/ceiling textures are now rendered using proper texture.
Sector Info panel: in soma cases texture size was shown for unknown/missing textures.
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r1782 | m-x-d | 2013-08-26 05:51:33 -0500 (Mon, 26 Aug 2013) | 2 lines
Set Default Textures: empty textures can now be used as default ones.
Sector Edit forms: floor/ceiling textures can be cleared with right-click on texture selectors.
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r1781 | m-x-d | 2013-08-26 04:31:43 -0500 (Mon, 26 Aug 2013) | 4 lines
Vertices mode: fixed an exception when "DeleteItem" action tried to delete already deleted vertex.
Renamed "Set current textures" to "Set default textures" (I hope that makes more sense now).
Fixed and updated documentation.
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r1780 | m-x-d | 2013-08-23 09:22:40 -0500 (Fri, 23 Aug 2013) | 1 line
Error Checks mode: connected lines with decimal positions were reported as overlapping in some cases.
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r1779 | m-x-d | 2013-08-23 08:28:55 -0500 (Fri, 23 Aug 2013) | 2 lines
Fixed: acs script was not complied when the map was located in the root directory.
Fixed "Snap Map Element to Grid" documentation.
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r1784 | m-x-d | 2013-08-27 09:22:19 -0500 (Tue, 27 Aug 2013) | 1 line
Copy/Paste logic was broken in Doom and Hexen map formats since r1758...
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r1786 | m-x-d | 2013-08-28 09:53:21 -0500 (Wed, 28 Aug 2013) | 2 lines
Visual mode: vertical texture offsets of double sided middle textures are no longer clamped.
Visual mode: fixed a crash when trying to move texture offsets of invisible sidedef.
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r1785 | m-x-d | 2013-08-28 03:29:06 -0500 (Wed, 28 Aug 2013) | 1 line
Added a way to assign new tags, which finds a tag unused by current map element type.
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r1788 | m-x-d | 2013-08-29 07:07:54 -0500 (Thu, 29 Aug 2013) | 1 line
Changed the way sector bounding box is calculated. This fixes major slowdowns when a sector with invalid geometry (e.g. without triangulation) is highlighted in Classic modes and a crash in Visual mode when such sector is rendered.
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r1787 | m-x-d | 2013-08-29 05:05:50 -0500 (Thu, 29 Aug 2013) | 1 line
Replaced Unhandled exception dialog with custom one
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r1789 | m-x-d | 2013-08-30 10:00:44 -0500 (Fri, 30 Aug 2013) | 1 line
Error Checking: renamed "Check unclosed sectors" to "Check invalid sectors". Now it also finds sectors with less than 3 sidedefs and sectors, which area is 0.
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r1792 | m-x-d | 2013-09-03 05:32:15 -0500 (Tue, 03 Sep 2013) | 1 line
Updated documentation.
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r1791 | m-x-d | 2013-09-03 05:20:12 -0500 (Tue, 03 Sep 2013) | 1 line
Updated FAQ section of documentation.
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r1790 | m-x-d | 2013-09-03 04:34:28 -0500 (Tue, 03 Sep 2013) | 8 lines
Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions.
"Snap Map Elements to Grid" mode now tries to fix invalid geometry after vertex snapping.
Vertices mode: in some cases not all vertices were removed when deleting vertices.
Removed "Load GZDoom light definitions" from preferences. If you want to use GZDoom's GLDEFS definitions, add "lights.pk3" as a resource.
Visual mode: fixed a crash when toggling GZDoom Geometry Effects (Tab)
Fixed sector bounding box calculation error.
Renamed "Edit -> Grid Setup..." to "Edit -> Grid and Backdrop Setup..."
Updated documentation
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r1789 | m-x-d | 2013-08-30 10:00:44 -0500 (Fri, 30 Aug 2013) | 1 line
Error Checking: renamed "Check unclosed sectors" to "Check invalid sectors". Now it also finds sectors with less than 3 sidedefs and sectors, which area is 0.
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r1796 | m-x-d | 2013-09-09 09:03:02 -0500 (Mon, 09 Sep 2013) | 5 lines
Sector Info panel now shows how many sidedefs highlighted sector has.
Snap Map Elements to Grid mode now works much faster and shows a message when completed.
Forced default textures are now only used in drawing modes.
Exception Dialog: long error descriptions were breaking window layout.
Map will no longer be shown in Open Map form if unrelated data is encountered inside of map namespace.
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r1802 | m-x-d | 2013-09-11 10:01:55 -0500 (Wed, 11 Sep 2013) | 1 line
Probably fixed a D3D-related crash after testing the map in GZDoom. Or not.
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r1801 | m-x-d | 2013-09-11 09:22:11 -0500 (Wed, 11 Sep 2013) | 2 lines
Sector Edit form, UDMF: floor and ceiling rotation angles can now be entered as decimals.
Visual mode: removed unrelated message when copying textures using "Copy Selection" action.
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r1800 | m-x-d | 2013-09-11 08:57:27 -0500 (Wed, 11 Sep 2013) | 1 line
Event lines: sector label position is now used as end point when targeting sectors.
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r1799 | m-x-d | 2013-09-11 08:14:45 -0500 (Wed, 11 Sep 2013) | 2 lines
Added "Place Things" action (available in Sectors/Linedefs/Vertices menus). When used from Linedefs or Vertices mode, it will place things on top of vertices. When used from Sectors mode, it will place things inside of selected sectors.
Updated documentation.
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r1798 | m-x-d | 2013-09-11 04:47:53 -0500 (Wed, 11 Sep 2013) | 1 line
Replaced massive amount of spaces with (massive amount of tabs / 4)
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r1797 | m-x-d | 2013-09-11 03:49:45 -0500 (Wed, 11 Sep 2013) | 9 lines
Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
Visual mode: added support for "fogdensity" and "outsidefogdensity" MAPINFO properties.
Sector Info panel now shows the number of sector's sidedefs as well as light and fade colors (UDMF only).
UDMF: Sector and sidedef flags are now copied/pasted when using "Copy Properties" and "Paste Properties" actions.
Fixed: in some cases default texture overrides were used even when corresponding option was disabled.
Sector Edit form: light and fade values were not saved when a value was pasted/entered into text box.
Sector Edit form: "reset value" button was not shown for light and fade values when selected sectors had different light/fade colors.
Reverted Open Map form changes from previous commit (my assumption that map marker is always empty was not correct...)
Updated documentation.
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r1796 | m-x-d | 2013-09-09 09:03:02 -0500 (Mon, 09 Sep 2013) | 5 lines
Sector Info panel now shows how many sidedefs highlighted sector has.
Snap Map Elements to Grid mode now works much faster and shows a message when completed.
Forced default textures are now only used in drawing modes.
Exception Dialog: long error descriptions were breaking window layout.
Map will no longer be shown in Open Map form if unrelated data is encountered inside of map namespace.
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r1804 | m-x-d | 2013-09-12 10:02:08 -0500 (Thu, 12 Sep 2013) | 2 lines
Sectors mode: sector effects are now shown on top of unselected sectors (works only if "View Selection Numbering" option is enabled).
Updated documentation.
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r1803 | m-x-d | 2013-09-12 04:51:56 -0500 (Thu, 12 Sep 2013) | 2 lines
Fixed a crash when updating engine selector dropdown after removing engines when selected engine index was greater than engines count.
Some code simplifications in MapinfoParser, also it can now read fade/outsidefog color defined as "XXXXXX"
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r1805 | m-x-d | 2013-09-12 10:40:15 -0500 (Thu, 12 Sep 2013) | 2 lines
Sectors mode: selected and highlighted sectors are now highlighted in the same-ish way as in Visual mode.
Sectors mode: sector effect labels were not aligned properly.
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