I've used a bunch of different .WAD files but none of them are working. I'm using an older build for now that is working fine.
Fragment shader:
ERROR: 0:64: 'array without size' : supported in geometry shaders only
ERROR: 0:108: 'tex' : undeclared identifier
ERROR: 0:108: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 0:108: '=' : cannot convert from 'const float' to '4-component vector of float'
ERROR: 0:383: 'fogdist' : undeclared identifier
ERROR: 0:387: 'fogdist' : undeclared identifier
ERROR: 0:389: 'fogfactor' : undeclared identifier
ERROR: 0:389: 'fogdist' : undeclared identifier
Linking:
Attached fragment shader is not compiled.
I'm getting an error.
Moderator: Graf Zahl
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- GZDoom Developer
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- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
Re: I'm getting an error.
What kind of graphics card are you using and what driver version. This looks like your driver reports some OpenGL functionality which it doesn't really support.
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- Posts: 2
- Joined: Sun Sep 21, 2014 14:24
Re: I'm getting an error.
Currently the integrated GPU on the i5 4690K. Latest drivers.