(Same WAD from this thread)
Using devbuild gzdoom-g2.1.pre-22-g7359631 GZDoom just crashed randomly as I was walking around the map. Crash report attached.
			
			
						gzdoom-g2.1.pre-22-g7359631 Another crash with dca2techtest
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				Nash  
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gzdoom-g2.1.pre-22-g7359631 Another crash with dca2techtest
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				Graf Zahl  
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Re: gzdoom-g2.1.pre-22-g7359631 Another crash with dca2techt
This crashed while copying some dynamic light buffer to the GPU buffer, which did not check its size properly