When attempting to activate fog of any kind (either through UDMF sector properties, or using MAPINFO like in my example WAD), walls lose their fake contrast.
https://dl.dropboxusercontent.com/u/473 ... %20fog.zip
Walls lose shading with fog
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Re: Walls lose shading with fog
That's correctly observed. Fake contrast is switched off when fog is on. This just mimics the software renderer.