#include "zspecial.acs" won't work for me

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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BlazingPhoenix
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#include "zspecial.acs" won't work for me

Post by BlazingPhoenix »

what the title says, I get this error when trying to compile my script in Doom Builder:

Code: Select all

Line 8 in file "zspecial.acs" ...
 zspecial.acs:8: Invalid identifier.
 >  80:ACS_Execute(
 >               ^
 
 The ACS compiler did not compile your script.
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Graf Zahl
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Post by Graf Zahl »

Who knows what you did wrong. The error is somewhere on your side because it works for everybody else.
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Shinjanji
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Post by Shinjanji »

Did you try to re-extract the new zspecial.acs from the GZDoom ZIP?
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justin023
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Post by justin023 »

I had something similar happen when I forgot to change a semicolon to a comma
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