bad models

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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kgsws
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Joined: Sun Oct 16, 2005 22:39

bad models

Post by kgsws »

when i use MD2 model, it fall
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Graf Zahl
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Post by Graf Zahl »

What?!???
LK873
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Post by LK873 »

Be more specific, yeesh, Graf can't read your mind ya know :P
kgsws
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Post by kgsws »

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Graf Zahl
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Post by Graf Zahl »

If you assign model frames by name the name must be present in the model. But there is no 'frame01' in this model. Either use the correct name ('Frame 1') or assign it by index.
kgsws
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Post by kgsws »

yes, thanks :)
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