Speed tests
Moderator: Graf Zahl
- Graf Zahl
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Speed tests
I am really interested how the engine performs on different computers. If you are interested to give me some information please do the following:
1. Start GZDoom with PAR.wad (Phobos: Anomaly Reborn)
2. go to the console
3. type 'MAP E1M6'
4. type 'vid_fps 1'
4. type 'kill monsters'
5. without moving or turning go to the console again and type 'warp 180 -1750'
6. Observe the frame rate counter in the bottom left corner for a while
Then post this number with your system specs (CPU, graphics card, amount of memory and driver version.) in this thread.
If you want you can repeat the test with ZDoomGL's light definitions.
1. Start GZDoom with PAR.wad (Phobos: Anomaly Reborn)
2. go to the console
3. type 'MAP E1M6'
4. type 'vid_fps 1'
4. type 'kill monsters'
5. without moving or turning go to the console again and type 'warp 180 -1750'
6. Observe the frame rate counter in the bottom left corner for a while
Then post this number with your system specs (CPU, graphics card, amount of memory and driver version.) in this thread.
If you want you can repeat the test with ZDoomGL's light definitions.
Last edited by Graf Zahl on Fri Oct 14, 2005 21:33, edited 1 time in total.
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Strange, could the p4/amd difference be it? I really don't think the video card makes a difference here anyway, the cpu is more likely to be the fps-limiting factor (as I said, it runs the same speed on 640x480 and 1600x1200)
http://mancubus.net/~slayer/crap/spdtest.jpg
http://mancubus.net/~slayer/crap/spdtest.jpg
- Graf Zahl
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Who knows? But the CPU is not the only limiting factor here although it is the biggest one. From that position I got moderate increases in speed between a Geforce 5900XT, 6600GT and 6800.
Just out of curiosity, could you go to that place again and then type 'stat rendertimes' in the console and post a screenshot of that? That should give me more information.
Just out of curiosity, could you go to that place again and then type 'stat rendertimes' in the console and post a screenshot of that? That should give me more information.
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It appears to be your CPU. The overall setup time is half a ms less than on my system and the overall render time (which also contains some significant overhead to set up the data) is almost identical.
So much for Hotwax's claim that AMD is cheating their customers with their numbers.
And the only precalculated geometry I am using are the x,y coordinates of the subsectors. Everything else is done each frame again.
So much for Hotwax's claim that AMD is cheating their customers with their numbers.

And the only precalculated geometry I am using are the x,y coordinates of the subsectors. Everything else is done each frame again.

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System:
Athlon64 3000+ @2.4GHz
ATI Radeon X800XT Cats 5.8 (500/500MHz)
Geil Value PC3200 2x512MB (1024MB)
GZDoom 0.9.2
Resolution 1280x1024
64fps with Dynamic Lights on
76fps Without Dynamic Lights
Edit: I also used 4X Anti-Aliasing and 16X Anisotropic Filtering
Looks Like GZDoom Is VERY Cpu bound
Athlon64 3000+ @2.4GHz
ATI Radeon X800XT Cats 5.8 (500/500MHz)
Geil Value PC3200 2x512MB (1024MB)
GZDoom 0.9.2
Resolution 1280x1024
64fps with Dynamic Lights on
76fps Without Dynamic Lights
Edit: I also used 4X Anti-Aliasing and 16X Anisotropic Filtering
Looks Like GZDoom Is VERY Cpu bound
Last edited by lemonzest on Wed Aug 31, 2005 19:16, edited 1 time in total.
- Graf Zahl
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- Lexus Alyus
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How do you get ZdoomGL's light definition?
I managed to get 50FPS in 1024x768 resolution without dynamic lights (I don't know how to activate them
).
My spec:
Asus K8V SE-Deluxe motherboard
AMD Athon 64 2800+ (socket 754)
ATI Radeon 9200 SE (Yeah, I need to upgrade that
)
2x Kingston 512K of PC3200 DDR RAM
Looking good
.

I managed to get 50FPS in 1024x768 resolution without dynamic lights (I don't know how to activate them

My spec:
Asus K8V SE-Deluxe motherboard
AMD Athon 64 2800+ (socket 754)
ATI Radeon 9200 SE (Yeah, I need to upgrade that

2x Kingston 512K of PC3200 DDR RAM
Looking good


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Lexus Alyus wrote:How do you get ZdoomGL's light definition?
I managed to get 50FPS in 1024x768 resolution without dynamic lights (I don't know how to activate them).
My spec:
Asus K8V SE-Deluxe motherboard
AMD Athon 64 2800+ (socket 754)
ATI Radeon 9200 SE (Yeah, I need to upgrade that)
2x Kingston 512K of PC3200 DDR RAM
Looking good.
That graphic card is a little weak for that system, isn't it?
