DuduCrazy's Guns SE (Special Edition)

In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.

Moderator: wildweasel

User avatar
Chronoteeth
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth »

Well hot diggity damn. This mod has got to be close to completion, wanna play soo bad.
User avatar
wildweasel
DRD Team Admin (Inactive)
Posts: 2132
Joined: Wed Jun 29, 2005 22:00
Location: the Admincave!
Contact:

Post by wildweasel »

Hoo-yah. I want to play this too.
User avatar
DoomRater
Posts: 397
Joined: Tue Jul 19, 2005 4:14
Location: Programmer's Room, talking to Will Harvey
Contact:

Post by DoomRater »

Now I want to make a pistol and call it the "Night Train".
User avatar
DuduKrazy
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

Updates:

- The Submachine gun and the Sniper rifle can now be found only in the Doom 2 secret levels.

- The Wolf 3d Nazis now drop the Submachine gun

- Hanged commander keen now drop the sniper rifle when you kill him. unlike the bosses, i've managed to complete the level.

- Added a better sniper rifle. now it's the Marty Kirra's Opposing force sniper rifle edit.

- Made a better code to the Shock Cannon. now fires some kind of explosive energy balls at a very high speed.
User avatar
Chronoteeth
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth »

<3

Big <3
User avatar
DuduKrazy
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

Chronoteeth wrote:<3

Big <3
:?:
User avatar
TheDarkArchon
Posts: 1000
Joined: Wed Jul 06, 2005 11:58
Location: What's that fucking smell
Contact:

Post by TheDarkArchon »

<3 is a love heart. Take it from there.
User avatar
DuduKrazy
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

oh. thanks.
User avatar
Chronoteeth
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth »

Sorry about the confusion back there too, with the <3s. :p
User avatar
hitmanx
Posts: 215
Joined: Sat Dec 24, 2005 13:07

Post by hitmanx »

man can't wait for this mod it looks so good, keep it up.
User avatar
Chronoteeth
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth »

Mmm, any updates?
User avatar
DuduKrazy
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

Updates:

- New weapon added: Double Barreled Shotgun. (Idle frames: Edited Jetflock's Doom forever SSG. Reloading Frames: Modified from Doom 2. only recoloured the gloves to black)

- Removed the Jackhammer.
User avatar
Chronoteeth
Posts: 824
Joined: Wed Jul 06, 2005 10:01

Post by Chronoteeth »

Yay, sounding well.
User avatar
DuduKrazy
Posts: 402
Joined: Sun Dec 25, 2005 18:59

Post by DuduKrazy »

Screenshots:
User avatar
Paul
DRD Team Admin (Inactive)
Posts: 1058
Joined: Thu Jun 30, 2005 13:30
Location: Poland - Grojec / Radom
Contact:

Post by Paul »

/me looks at shotgun.

I can already hear Jetflock :P remember to drop him a penny of a credit if you want to live a peaceful life.
Locked

Return to “Development Journals”