Some skyboxes

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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BlackFish
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Post by BlackFish »

Found it. yay.

Anyway I've been hard working and getting plenty of skyboxes ready for one huge release. Here's what I've been working on.

Unreal 2
Unreal Tourney 2004
Hazel H skyboxes v1 (all in one wad rather than the previous release)
Doom 3
Quake 4
Quake 2

If anybody knows any content extractors for Serious Sam 2 that would be nice. The game has many cool boxes.
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Enjay
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Post by Enjay »

Cool. I look forward to seeing these. I haven't played UT2004 at all and I only got the Quake4 demo yesterday (better than I expected from the reviews I've seen) but I'd love to see how these graphics look in Doom.
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wildweasel
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Post by wildweasel »

To extract content from SS2's GRO file, simply open it as a ZIP file. It's just like the PK3/4's.
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BlackFish
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Post by BlackFish »

heh I tried looking into those things but ran into .tex files.

Anyway a preview of a quake4 sky.
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lolquake.jpg
lolquake.jpg (58.53 KiB) Viewed 1714 times
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BlazingPhoenix
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Post by BlazingPhoenix »

:shock: looks awesome.
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Phobus
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Post by Phobus »

Thank god you got that one. I thought that was amazing in Quake 4, especially with the lasers active later.

I sincerely hope that finds a Doom wad home.
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BlackFish
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Post by BlackFish »

Cause of schoolwork i've have been getting delayed of sorts. Anyway Hazel H (the guy responsible for the skybox textures from Hazel H v1) is almost done with v2. I'll port these to Doom once he's done.

http://www.hazelwhorley.com/skyboxtex2.html

previews!
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BlazingPhoenix
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Post by BlazingPhoenix »

*nudges thread* *bump*
What happened to this? could this be continued? as this could be a nice Skybox resource wad for the GZDoom people.
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Tormentor667
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Post by Tormentor667 »

Silver Sonic wrote::shock: looks awesome.
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BlazingPhoenix
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Post by BlazingPhoenix »

*nudges again*

I'd contribute to this thread with some UT2004 skyboxes, but how I rip them?
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Paul
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Post by Paul »

Blackfish wrote:The game has many cool boxes.
Nah, all can be duplicated with Terragen easily.
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BlazingPhoenix
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Post by BlazingPhoenix »

Hey Paul, you should make some skyboxes, you'd probobly come up with some pretty neat stuffage! :)
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Paul
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Post by Paul »

Hehe thanks, I may do that sometime in the past. I already done some skies for Quake 3 maps in the past, and now my project. Who knows, maybe a new profession..
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BlazingPhoenix
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Post by BlazingPhoenix »

maybe you could release them here? that'd be great.
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Paul
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Post by Paul »

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