Armory Resource WAD
Moderator: wildweasel
- wildweasel
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Reviewed:
Phayzon's EPS - Accepted, level 5.
Phayzon's Super Crossbow - Accepted, level 3.
Phayzon's Alpha Rifle - That's not what I meant by recoil...the weapon sprite stays in one place when it's fired. Adjust the frame offsets and give them some recoil.
Phayzon's Plasma Shotgun - The recolor job still doesn't look too good in-game, but I'll go ahead and just accept this one as a Level 3.
Phayzon's Beta Plasma - Thank you for the fix - level 3.
Bouncy's Prototype Rifle - Wow. I love this thing! Level 5. Lots of variety in this thing.
Phayzon's EPS - Accepted, level 5.
Phayzon's Super Crossbow - Accepted, level 3.
Phayzon's Alpha Rifle - That's not what I meant by recoil...the weapon sprite stays in one place when it's fired. Adjust the frame offsets and give them some recoil.
Phayzon's Plasma Shotgun - The recolor job still doesn't look too good in-game, but I'll go ahead and just accept this one as a Level 3.
Phayzon's Beta Plasma - Thank you for the fix - level 3.
Bouncy's Prototype Rifle - Wow. I love this thing! Level 5. Lots of variety in this thing.
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Rifle - Ohh.. THAT type of recoil... Was wondering why you'd want the kickback type..
Plasma Shotgun - Again, sorry. I have no clue why they went from awesome looking to crap.
Heres what its supposed to look like :
Plasma Shotgun - Again, sorry. I have no clue why they went from awesome looking to crap.
Heres what its supposed to look like :
- Attachments
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- What my Plasma Shotgun SHOULD look like -_-
- PSGGA0.png (2.4 KiB) Viewed 2037 times
- wildweasel
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- Bouncy
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- DoomRater
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@ww: Mooload does seem to be screwing up somehow. I can't get the download for the bat to start now either. Here's a Rapidshare link.
http://rapidshare.de/files/29250730/mp_bat.zip.html
http://rapidshare.de/files/29250730/mp_bat.zip.html
- wildweasel
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- Paul
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- wildweasel
- DRD Team Admin (Inactive)
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A memo to anybody submitting weapons - regarding uploading: you do not need to worry about mass distribution. In other words, if anybody other than me is complaining about a certain server not working, then you needn't bother uploading it elsewhere.
Anybody else that's just here to play with the new toys: I'll take care of the distribution. You'll get your chance once I've compiled and uploaded the first version of the wad. The ARW will be hosted right here at the DRD Team server - so if you can read this message, you can certainly download the ARW once it's ready.
Anybody else that's just here to play with the new toys: I'll take care of the distribution. You'll get your chance once I've compiled and uploaded the first version of the wad. The ARW will be hosted right here at the DRD Team server - so if you can read this message, you can certainly download the ARW once it's ready.
- DoomRater
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Hopefully I've succeeded at making a power level 3 flamethrower. If you guys feel it's too powerful for a PL3 rating, speak up.
EDIT: Toned down a bunch, flames have a new look, and blood bug fixed.
EDIT: Toned down a bunch, flames have a new look, and blood bug fixed.
- Attachments
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- flame.zip
- flame thrower
- (27.44 KiB) Downloaded 176 times
Last edited by DoomRater on Mon Aug 14, 2006 5:21, edited 1 time in total.
- wildweasel
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It's not terribly overpowered in the fact that it takes little time to kill monsters - however, ammo usage is far too low for a weapon as powerful as this. I managed to clear all the Barons from the Baron room of Doom 2 Map08 (skill 3) using only 140 cells (and without the cyberdemon shooting everything) - a feat that the plasma gun would be extremely hard-pressed to accomplish (without the aid of the cyberdemon).