Circular particles (blood etc.)?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
[Home] [Download] [Git builds (Win)] [Git builds (Mac)] [Wiki] [Repo] [Bugs&Suggestions]

Moderator: Graf Zahl

User avatar
demoniac
Posts: 9
Joined: Mon Jan 16, 2006 11:13

Circular particles (blood etc.)?

Post by demoniac »

Are there still no plans for circular particles like the ones used in zdoomgl? It would really improve the joy of supershotgunning 'em up close ;)

Return to “GZDoom”