Widescreen View Question

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Deathlike2
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Joined: Sat Oct 29, 2005 0:40

Widescreen View Question

Post by Deathlike2 »

When you use Widescreen view, obviously you are giving the appearance of a bigger screen. However in Hexen, it looks rather odd to see the Fighter's arm punch look weird. It almost appears the arm comes from nowhere... Is it possible for you fix that?
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wildweasel
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Post by wildweasel »

It's not possible, unless you redraw the fist graphics from scratch. Even some modern games have issues like this - running Call of Duty 2 in certain widescreen resolutions makes the Sten SMG's reload look strange, for example.
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