Need a Skybox

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Tormentor667
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Need a Skybox

Post by Tormentor667 »

Is anyone capable of ripping the environment map/skybox from Unreal Tournaments DM-GALLEON (the one on the ship with the moon, the water, the star gloomy sky) for me so that I can use it in an GZDoom map?

Or is there any other resource next to Wadfather where you can get environment maps with an resolution of at last 512x512 pixesl?
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Tormentor667
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Post by Tormentor667 »

Or what about a similar skybox? :(
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